![]() ![]() In addition to the section’s own parts (i.e., a balloon in When Pigs Fly), each level has a different selection of them. Since you have control over your pig and the contraption that he’s in, you can usually get a star or two out of each level, though some are harder than others.Įach level and each section will provide you with its own set of parts to use to create something that will get your pig to the end of the level. ![]() Gameplay is simple: basically, you have to get your pig to the end of each level – signified by a checkered marker – while trying to collect as many stars (out of three) as possible. Groundhog Day is obviously full of levels that keep your pig on the ground When Pigs Fly is full of ones that send your pig soaring through the air and Sandbox is full of levels that allow you to set your imagination free. After that, you’re presented with three currently-playable selections of levels, each having their own set of tools and parts to use. Starting out, the game is as simple as any other Rovio game: tap on big play icon on the first screen to head to the level selection. It’s made something that was out of its comfort zone, yet snugly familiar to the games that have brought it such amazing success.īut a very big question remains: did Rovio do it well? Did Rovio move out of its comfort zone to produce something that is another fantastic, lovable mobile game? Keep reading my review to find out! With Bad Piggies, the company has done just that. I know from Amazing Alex that Rovio doesn’t need to confine itself to one genre of games it can make whatever it wants to. I knew it was going to be a departure from its previous Angry Birds titles, but that didn’t phase me in the slightest. Naturally, then, when the developer released Bad Piggies, I immediately purchased it. I’m not a Rovio “fanboy,” but I’ve yet to play a game from the company that either lost my interest quickly or wasn’t fun to me. ![]() From Angry Birds to Angry Birds: Space, the developer has been able to dig into my wallet and take small amounts of money every time a new game is released. Rovio is one of my favorite game developers. ![]()
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